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OpenSim Crash

13 years 6 days ago #1044 by DJ Devil
When i change the image module to use the Ward3DImageModule OpenSim crashes saying mono is corrupt i looked at different Forums and didnt find a solution does anyone have the same problem?

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13 years 6 days ago #1045 by foto50
Unfortunately yes, I'm also having problems with it. Allthough it does not really crash with me, I get several errors during startup like:

OpenSim.Region.Framework.Scenes.EventManager [EVENT MANAGER]: Delegate for PrimsLoaded failed - continuing A null reference or invalid value was found [GDI+ status: InvalidParameter] - at System.Drawing.GDIPlus.CheckStatus (Status status) [0x00000] in <filename unknown>:0
....

and then no maps work.

This is happening with mono 2.8.2 and seems to be some sort of incompatibility between MS GDI+ and the libgdiplus of mono :( Unfortunately I did not find any solution for that (yet).

Greetz
FoTo50

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13 years 6 days ago #1046 by DJ Devil
but the warp3dmodule is much better then the normal maybe ill try to recode the structure

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13 years 6 days ago #1050 by DJ Devil
the error i get is

Stacktrace:

at (wrapper managed-to-native) System.MonoType.getFullName (bool,bool) <0x00004>
at (wrapper managed-to-native) System.MonoType.getFullName (bool,bool) <0xffffffff>
at System.MonoType.ToString () <0x00014>
at OpenSim.Region.ScriptEngine.Shared.Instance.ScriptSerializer.WriteTypedValue (System.Xml.XmlDocument,System.Xml.XmlNode,string,string,object) <0x001d7>
at OpenSim.Region.ScriptEngine.Shared.Instance.ScriptSerializer.Serialize (OpenSim.Region.ScriptEngine.Shared.Instance.ScriptInstance) <0x002bb>
at OpenSim.Region.ScriptEngine.Shared.Instance.ScriptInstance.SaveState (string) <0x000d2>
at OpenSim.Region.ScriptEngine.XEngine.XEngine.DoBackup (object) <0x00306>
at Amib.Threading.Internal.WorkItem.ExecuteWorkItem () <0x000a6>
at Amib.Threading.Internal.WorkItem.Execute () <0x0003d>
at Amib.Threading.SmartThreadPool.ExecuteWorkItem (Amib.Threading.Internal.WorkItem) <0x00062>
at Amib.Threading.SmartThreadPool.ProcessQueuedItems () <0x00393>
at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <0xffffffff>

Native stacktrace:

mono [0x80cc4a9]
mono [0x80f64a1]
[0xc3d600]
mono [0x81cb43d]
mono [0x81cba8c]
mono [0x81cb5d4]
mono [0x81c4f25]
mono [0x81c0e10]
mono(mono_string_new_size+0x3f) [0x816c84f]
mono(mono_string_new_utf16+0x1e) [0x816c8ce]
mono(mono_string_new+0x5b) [0x816ce2b]
mono [0x8148cab]
[0xb73e07]
[0x38e00d]
[0x581ee5f8]
[0x461481ec]
[0x46147013]
[0x5db14f7]
[0x4df1f4f]
[0x4df1dee]
[0x4df1c6b]
[0xc4603c]
[0xb7cbc8]
mono(mono_runtime_delegate_invoke+0x36) [0x8167db6]
mono [0x8179e62]
mono [0x81ac625]
mono [0x81c1c0d]
/lib/libpthread.so.0 [0xb0f852]
/lib/libc.so.6(clone+0x5e) [0xa790ae]

Debug info from gdb:


=================================================================
Got a SIGSEGV while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================

Aborted

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